Vorgar universe

Fields of War

Build the map. Raise your army. Capture the last city. A lightweight hex conquest system growing from mobile prototype into a broader strategy world.

GenreHex conquest strategy
Current stateAndroid prototype live
Next formatDesktop and tabletop

Core idea

A readable war for land, gold and cities.

Vorgar is built around simple strategic decisions: control territory, gather gold, produce units, capture mines, construct barracks and attack enemy cities. The same core idea can support mobile matches, desktop play and a future print-and-play board game.

Hex

Hex conquest

Fight over a readable map where expansion, borders and positioning decide the war.

Gold

Simple economy

Capitals and mines generate gold. Gold builds barracks. Barracks produce armies.

City

Last city wins

Protect your capital and cities. Lose your last city and your kingdom falls.

Map

Modular future

Maps can become small duels, large wars, tabletop battlefields or custom scenarios.

Gameplay loop

Three phases that keep the war legible.

The current design separates reinforcement, economy and movement so each turn has a clear purpose. The next larger direction is to make that structure even easier to read across single player, local testing and online play.

I

Deployment

Place new units from your capital and barracks. Reinforce, prepare a breakthrough or defend your last city.

II

Economy

Collect gold from your capital and mines. Build barracks on controlled fields to increase production.

III

Army movement

Move armies, capture neutral fields, take enemy land and resolve battles immediately.

Versions

Digital now, tabletop next.

Live prototype

Mobile Alpha

Available on Google Play with AI single player and experimental online systems.

Open Google Play
Next step

Windows Alpha

A future desktop build for itch.io testing, feedback and store preparation.

Read plan
Prototype

Border Wars PnP

A print-and-play board game adaptation with alternating turns and modular hexes.

Read tabletop plan

Prototype visuals

Screenshots

Current visuals from the Android prototype. Interface, rules and modes are still evolving.

Print and Play adaptation

Vorgar: Border Wars.

The tabletop version is planned as a simpler physical adaptation: players print hexes, build a different battlefield each time, start with a capital, gather gold, construct barracks, capture mines and fight until only one player still controls a city.

It is not meant to copy every digital feature. The board game version focuses on clean alternating turns, visible army values and fast battle resolution.

Play now

Try the current version.

The current mobile version is an active prototype. The digital and tabletop versions will continue to evolve together.

Download on Google Play